This work led to awesome camouflage, but I do believe that the power of this approach comes from the coevolutionary/adversairal dynamics. With a visual attention system + genetic programming of prey patterns, we consistently achieved camouflage patterns.
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Replying to previous post
Of course it is critical to note, that the idea of using GP for prey pattern generation was started by @craigreynolds.bsky.social a few years earlier.
However, the expectation in 2014 was that coevolution would lead to mediocre stable states in predator-prey games, and we disproved that by example.